×1
20m
1
50
You can find the Tin Can Alarm in...
From | Chance | Amount | Condition |
---|---|---|---|
![]() | 0.46% | ×1 | 100% |
![]() | 1.19% | ×1 | 100% |
![]() | 0.46% | ×1 | 100% |
![]() | 0.46% | ×1 | 100% |
![]() | 0.18% | ×1 | 100% |
![]() | 0.18% | ×1 | 100% |
![]() | 0.18% | ×1 | 100% |
![]() | 0.18% | ×1 | 100% |
![]() | 0.18% | ×1 | 100% |
![]() | 0.18% | ×1 | 100% |
![]() | 0.18% | ×1 | 100% |
![]() | 0.18% | ×1 | 100% |
![]() | 0.18% | ×1 | 100% |
![]() | 0.18% | ×1 | 100% |
![]() | 0.17% | ×1 | 100% |
![]() | 0.17% | ×1 | 100% |
![]() | 0.18% | ×1 | 100% |
![]() | 0.19% | ×1 | 100% |
To craft the Tin Can Alarm, you first need to learn the blueprint...
Research Table Cost |
---|
Tech Tree Cost |
---|
To craft the Tin Can Alarm you will need...
Once you have the blueprint and the ingredients, you can craft using...
Workbench | Craft time |
---|---|
![]() | 20s |
![]() | 10s |
![]() | 5s |
Calculate the amount of items and resources needed to raid this entity.
Starting Item | Time to Raid | Amount | Raw Material Cost |
---|---|---|---|
1s | |||
1s | |||
1s | ![]() ×4 Explosive 5.56 Rifle Ammo |
Cheapest Sulfur Cost
The Tin Can Alarm can be destroyed, using any of these...
Raid Tool | Amount | Time to Raid | Raid Cost | Raw Material Cost |
---|---|---|---|---|
![]() F1 Grenade Left Click Throw | ×1 | 3s | ||
×1 | 2s | |||
![]() Explosive 5.56 Rifle Ammo Using Semi-Automatic Rifle | ×4 | 1s | ||
×1 | 0s | |||
![]() Beancan Grenade Left Click Throw | ×2 | 6s | ||
×1 | 14s | |||
![]() Propane Explosive Bomb Deployed | ×1 | 20s | ||
![]() Propane Explosive Bomb Launched From Catapult | ×1 | 8s | ||
×1 | 0s | |||
×1 | 12s | |||
![]() Firebomb Deployed | ×10 | 1m 50s | ||
![]() Firebomb Launched From Catapult | ×10 | 1m 25s | ||
×1 | 0s | - | - | |
×2 | 6s | - | - | |
![]() Scattershot Launched From Catapult | ×1 | 8s | ![]() ×200 Stones | ![]() ×200 Stones |
![]() Battering Ram Cost To Repair Head | ×1 | 5s | ![]() ×6 High Quality Metal | ![]() ×6 High Quality Metal |
If you recycle the Tin Can Alarm...
Recycler | Guaranteed Output | Extra Chance Output |
---|---|---|
![]() | ![]() 40% Rope | |
![]() | ![]() 60% Rope |
When left alone in the following locations, the Tin Can Alarm will start to decay after 30m...
Location | Decay Time |
---|---|
Outside | 2h |
Inside | 20h |