×5
5m
1
100
You can find the Audio Alarm in...
From | Chance | Amount |
---|---|---|
![]() | 0.46% | ×1 |
![]() | 1.19% | ×1 |
![]() | 0.46% | ×1 |
![]() | 0.46% | ×1 |
![]() | 0.17% | ×1 |
![]() | 0.17% | ×1 |
![]() | 0.17% | ×1 |
![]() | 0.17% | ×1 |
![]() | 0.17% | ×1 |
![]() | 0.17% | ×1 |
![]() | 0.17% | ×1 |
![]() | 0.17% | ×1 |
![]() | 0.17% | ×1 |
![]() | 0.17% | ×1 |
![]() | 0.18% | ×1 |
![]() | 0.18% | ×1 |
![]() | 0.17% | ×1 |
![]() | 0.18% | ×1 |
To craft the Audio Alarm, you first need to learn the blueprint...
Research Table Cost |
---|
Tech Tree Cost |
---|
Once you have the blueprint and the ingredients, you can craft using...
Workbench | Craft time |
---|---|
![]() | 30s |
![]() | 15s |
![]() | 7.5s |
Calculate the amount of items and resources needed to raid this entity.
Starting Item | Time to Raid | Amount | Raw Material Cost |
---|---|---|---|
3s | |||
3s | |||
3s | ![]() ×12 Explosive 5.56 Rifle Ammo |
Cheapest Sulfur Cost
The Audio Alarm can be destroyed, using any of these...
Raid Tool | Amount | Time to Raid | Raid Cost | Raw Material Cost |
---|---|---|---|---|
×5 | 10s | |||
![]() Explosive 5.56 Rifle Ammo Using Semi-Automatic Rifle | ×12 | 3s | ||
×1 | 14s | |||
![]() Beancan Grenade Left Click Throw | ×5 | 9s | ||
×3 | 12s | |||
![]() F1 Grenade Left Click Throw | ×14 | 16s | ||
![]() Propane Explosive Bomb Deployed | ×1 | 20s | ||
![]() Propane Explosive Bomb Launched From Catapult | ×1 | 8s | ||
×1 | 0s | |||
×1 | 12s | |||
×1 | 0s | - | - | |
×3 | 7s | - | - | |
![]() Battering Ram Cost To Repair Head | ×1 | 5s | ![]() ×6 High Quality Metal | ![]() ×6 High Quality Metal |
If you recycle the Audio Alarm...
Recycler | Guaranteed Output |
---|---|
![]() | ![]() ×30 Metal Fragments |
![]() | ![]() ×45 Metal Fragments |
The Audio Alarm has the following IO connections...
IO Type | Connection Slot | Connection Name |
---|---|---|
Electric | Input | Power In |
The Audio Alarm consumes the following amount of power...
IO Type | Usage |
---|---|
Electric | 1 rW |
When left alone in the following locations, the Audio Alarm will start to decay after 48h...
Location | Decay Time |
---|---|
Outside | 96h |
Inside | 960h |
The Audio Alarm can be repaired in the following ways...