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target.reactive
×1
5m
1
250
You can find the Reactive Target in...
From | Chance | Amount | Condition |
---|---|---|---|
Normal Crate | 0.49% | ×1 | 100% |
Underwater Advanced Crate | 1.26% | ×1 | 100% |
Underwater Lab - Normal Crate 2 | 0.49% | ×1 | 100% |
Wagon - Normal Crate | 0.49% | ×1 | 100% |
Abandoned Military Base Scientist | 0.18% | ×1 | 100% |
Airfield Scientist | 0.18% | ×1 | 100% |
Arctic Research Base Scientist | 0.18% | ×1 | 100% |
Bradley Scientist | 0.18% | ×1 | 100% |
Cargo Ship Scientist | 0.18% | ×1 | 100% |
Excavator Scientist | 0.18% | ×1 | 100% |
Launch Site Scientist | 0.18% | ×1 | 100% |
Missile Silo Outside Scientist | 0.18% | ×1 | 100% |
Oil Rig Scientist | 0.18% | ×1 | 100% |
Trainyard Scientist | 0.18% | ×1 | 100% |
Tunnel Dweller | 0.18% | ×1 | 100% |
Underwater Lab Dweller | 0.18% | ×1 | 100% |
To craft the Reactive Target, you first need to learn the blueprint...
Research Table Cost |
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Tech Tree Cost |
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Once you have the blueprint and the ingredients, you can craft using...
Workbench | Craft time |
---|---|
Workbench Level 1 | 30s |
Workbench Level 2 | 15s |
Workbench Level 3 | 7.5s |
The Reactive Target can be destroyed, using any of these...
Raid Tool | Amount | Time to Raid | Raid Cost | Raw Material Cost |
---|---|---|---|---|
×3 | 3s | |||
×25 | 25s | |||
×3 | 3s | |||
×1 | 2s | |||
×50 | 1m 6s | |||
×1 | 1s | |||
×9 | 9s | |||
×1 | 2s | |||
×1 | 1s | |||
×3 | 3s |
If you recycle the Reactive Target...
Recycler | Guaranteed Output | Extra Chance Output |
---|---|---|
Safezone Recycler | ||
Radtown Recycler |
The Reactive Target has the following IO connections...
IO Type | Connection Slot | Connection Name |
---|---|---|
Electric | Input | Power In |
Electric | Input | Reset |
Electric | Input | Lower |
Electric | Output | Power Out |
The Reactive Target consumes the following amount of power...
IO Type | Usage |
---|---|
Electric | 1 rW |
The Reactive Target can be repaired in the following ways...